“…Commonly used ones include PA tracking features (e.g., Mendiola et al, 2015;Wang & Collins, 2021), data management features (e.g., James et al, 2019;Suh & Li, 2022), goal-setting features (e.g., Gordon et al, 2019;Kirwan et al, 2013), and some novel solutions even include digital coaching features (e.g., Kari & Rinne, 2018;Kettunen et al, 2020). Besides these utility related features, social support features (e.g., Suh & Li, 2022;Sullivan & Lachman, 2017) are common, as well as gamification (Kari, Piippo, et al, 2016;Koivisto & Hamari, 2019) and exergaming features (e.g., Kari, 2014;Loos & Zonneveld, 2016), which are typically implemented to make PA more enjoyable. However, technology features alone are not enough for continued digital wellness technology use among older adults, and a successful integration of the used technology as part of the user's daily life is influenced more by the perceived added value to life (Moore et al, 2021).…”