2019
DOI: 10.1007/s12369-019-00542-x
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How Does It Feel to Clap Hands with a Robot?

Abstract: Future robots may need lighthearted physical interaction capabilities to connect with people in meaningful ways. To begin exploring how users perceive playful human-robot hand-to-hand interaction, we conducted a study with 20 participants. Each user played simple hand-clapping games with the Rethink Robotics Baxter Research Robot during a 1-h-long session involving 24 randomly ordered conditions that varied in facial reactivity, physical reactivity, arm stiffness, and clapping tempo. Survey data and experiment… Show more

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Cited by 18 publications
(12 citation statements)
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“…Several researchers have devoted effort to enabling robots to shake hands with humans as naturally as humans do with each other, e.g., [7,77]. Other researchers have worked to allow humans to connect with robots in a more light-hearted and playful manner through high-fives and hand-clapping games [31][32][33]. All these interactions feature ways to help humans and robots interact with each other both socially and physically.…”
Section: Human-robot Huggingmentioning
confidence: 99%
“…Several researchers have devoted effort to enabling robots to shake hands with humans as naturally as humans do with each other, e.g., [7,77]. Other researchers have worked to allow humans to connect with robots in a more light-hearted and playful manner through high-fives and hand-clapping games [31][32][33]. All these interactions feature ways to help humans and robots interact with each other both socially and physically.…”
Section: Human-robot Huggingmentioning
confidence: 99%
“…The humanistic power of these interactions might increase not by moving care robots, as some would prefer, ‘beyond anthropomorphism’, but rather by giving robots more human appearances. Hands, faces, postures, gestures, demeanors, haptics, tactility, responsiveness, conversation—robots may better express humanistic care when these are more vividly humanlike [ 104 106 ] rather than, say, cartoonish, robotlike, or zoomorphic. No doubt increasingly humanlike robots run risks of seeming creepy or (just as terminally) simply laughable.…”
Section: Some Implications For Robot Research and Ethicsmentioning
confidence: 99%
“…Perceived safety and trust were the main criteria in the work of Fitter et al [96], where a human and a Baxter robot played a hand-clapping game for an hour to evaluate robot's facial reactivity, physical reactivity, arm stiffness, and clapping tempo. Baxter was perceived as more pleasant and energetic when facial reactivity was present, while physical reactivity made it less pleasant, energetic, and dominant for participants.…”
Section: Selected Work On Humanoid Robotsmentioning
confidence: 99%
“…As such, the small Nao was allowed to come closer by participants in comparison to both short and tall PR2s [94]; people kept the shortest distance from ASIMO in comparison to Robovie or another human [75]; PeopleBot's mechanoid or humanoid appearances had stronger effect than the robot height [73]. The robot motion was also a focus in other works in this section: Baxter's higher arm stiffness increased perceived safety [96], the level of comfort increased when the robot motion was more predictable [77], and a minimum-jerk profile of the iCat arms had higher safety ratings [74].…”
Section: Achieving Perceived Safety For Humanoid Robotsmentioning
confidence: 99%