“…Children's experiences, preconceptions, understandings, associations with familiar real-world experiences, memories, expertise and knowledge affect the data children produce for the researchers (Desjardins and Wakkary, 2011;Frauenberger, Food, and Keay-Bright, 2010;Iivari et al, 2014;Kuure et al, 2010;Price and Falcão, 2009;Read et al, 2004). Hence, there is also a strong tendency among children to borrow and recycle elements from their life world during design.…”