2017
DOI: 10.1007/978-3-319-65849-0_17
|View full text |Cite
|
Sign up to set email alerts
|

How Can 3D Game Engines Create Photo-Realistic Interactive Architectural Visualizations?

Abstract: Architectural Visualizations are the evolution from a once used technique of Architectural Rendering. Through the proliferation of modern technology, the industry has progressed by using more contemporary applications to produce three dimensional (3D) renders for the output of images and videos. Using such applications allows for "photo-realistic" visuals that have an uncanny representation to a real-life environment, for clients to visualize proposed buildings, which can offer both interior and exterior envir… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
5
0

Year Published

2020
2020
2024
2024

Publication Types

Select...
4
1
1

Relationship

0
6

Authors

Journals

citations
Cited by 6 publications
(5 citation statements)
references
References 4 publications
0
5
0
Order By: Relevance
“…These applications produce 'photo-realistic' graphics that reflect a real-life world (Hanzl, 2007;Voigt et al, 2003). The basic function of urban design visualization is not only communication, but also provision of more realistic representation of the environment for the viewers based on two-dimensional (2D) images or plans by creating 3D applications that make the representation of the real world as much realistic as possible (Rosmani et al, 2014;Indraprastha & Shinozaki, 2009;Ratcliffe & Simons, 2017).…”
Section: Game-based Urban Perceptionmentioning
confidence: 99%
See 1 more Smart Citation
“…These applications produce 'photo-realistic' graphics that reflect a real-life world (Hanzl, 2007;Voigt et al, 2003). The basic function of urban design visualization is not only communication, but also provision of more realistic representation of the environment for the viewers based on two-dimensional (2D) images or plans by creating 3D applications that make the representation of the real world as much realistic as possible (Rosmani et al, 2014;Indraprastha & Shinozaki, 2009;Ratcliffe & Simons, 2017).…”
Section: Game-based Urban Perceptionmentioning
confidence: 99%
“…Interactive game applications can deliver real-time, highly-reliable visualization in interactive media that can be implemented by numerous devices (Fares, Taha, and Sayad 2018). As a result, these applications are designed to create highly-detailed and realistic representation of environments that allow users to walk across them as if they were really there (Ratcliffe and Simons 2017).…”
Section: Game-based Urban Perceptionmentioning
confidence: 99%
“…Integration and coordination of 3 main parts, including 3D VE, LMS, and LRS, were necessary for the functionality of the whole system. Technical suitability, wide platform support (iOS, Android, Windows, Linux, and web), large user database, effective support, and favorable licensing conditions are the parameters for selection of a 3D VE in an educational simulation project [16][17][18][19]. Among the criteria mentioned above, technical suitability deserves a more detailed explanation and covers all possible technical requirements specific to the implementation of a 3D education and simulation app integrated with an LMS.…”
Section: Serious Game-based Bls Training Appmentioning
confidence: 99%
“…This consideration arises because modern VEs are not strictly limited to visualization anymore. Essentially, they are contained within larger frameworks which provide the functionality required for developing entire apps [16][17][18][19]. In general, currently available engines have been designed, first and foremost, with the needs of game developers in mind [20].…”
Section: Serious Game-based Bls Training Appmentioning
confidence: 99%
“…Three-dimensional rendering is a two-dimensional representation of modelling that implements various textures, colours, and materials to achieve realistic images (Umar et al, 2020). It allows photo-realistic visualisations in imagining both interiors and exteriors (Ratcliffe & Simons, 2017).Visual simulations can induce emotional reactions and influence perceived ambience (Kim et al, 2019). Various industry such as architecture and automotive relies on it (Křivánek et al, 2018).…”
Section: Introductionmentioning
confidence: 99%