2015
DOI: 10.3389/fnhum.2015.00133
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How and Why Affective and Reactive Virtual Agents Will Bring New Insights on Social Cognitive Disorders in Schizophrenia? An Illustration with a Virtual Card Game Paradigm

Abstract: In recent decades, many studies have shown that schizophrenia is associated with severe social cognitive impairments affecting key components, such as the recognition of emotions, theory of mind, attributional style, and metacognition. Most studies investigated each construct separately, precluding analysis of the interactive and immersive nature of real-life situation. Specialized batteries of tests are under investigation to assess social cognition, which is thought now as a link between neurocognitive disor… Show more

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Cited by 12 publications
(12 citation statements)
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“…The use of virtual agents constitutes a potential intermediate link between standardized tests and real-life functioning, and also offers the possibility of being used as an innovative medium for cognitive remediation (Oker et al, 2015 ). As such, the objective of the present study is to explore the possibilities of using a realistic-looking avatar previously introduced in Marcos et al ( 2010 ) for the assessment of emotion recognition deficits in patients who suffer schizophrenia.…”
Section: Introductionmentioning
confidence: 99%
“…The use of virtual agents constitutes a potential intermediate link between standardized tests and real-life functioning, and also offers the possibility of being used as an innovative medium for cognitive remediation (Oker et al, 2015 ). As such, the objective of the present study is to explore the possibilities of using a realistic-looking avatar previously introduced in Marcos et al ( 2010 ) for the assessment of emotion recognition deficits in patients who suffer schizophrenia.…”
Section: Introductionmentioning
confidence: 99%
“…Alternatively, tasks developed for other clinical populations, such as autism spectrum and neurological disorders (Caruana et al, 2018;Henry, Von Hippel, Molenberghs, Lee, & Sachdev, 2016;Kandalaft, Didehbani, Krawczyk, Allen, & Chapman, 2013), might be fruitfully adapted to schizophrenia research. There are also interesting new paradigms using emerging technologies, such as virtual reality, that show promise for use in schizophrenia research (Caruana, Seymour, Brock, & Langdon, 2019;Oker et al, 2015).…”
Section: Discussionmentioning
confidence: 99%
“…Using two channels simultaneously changed the perception of emotions compared to a unimodal channel of communication. Obviously, in multimodal social interactions the interpretation of affect is modulated by the context in which the stimulations (whether visual, audio, and/or tactile) take place, and the familiarity or relationship with person, or artificial agent, may it be a virtual human ( Oker et al, 2015 ) or humanoid robot ( Artstein et al, 2016 ). Therefore, future research is needed to evaluate to what extent context might override subtle differences in stimulus qualities.…”
Section: Discussionmentioning
confidence: 99%