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2020
DOI: 10.1007/978-3-030-58452-8_10
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House-GAN: Relational Generative Adversarial Networks for Graph-Constrained House Layout Generation

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Cited by 128 publications
(130 citation statements)
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References 19 publications
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“…Graph editors are a common interface paradigm within the DCC landscape, 2 , 3 so it is somewhat interesting that the work by Nauata et al (2020) presented one of only two graph editor interfaces in the reviewed literature. The work describes a framework for a node-graph–based floor plan generation tool.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…Graph editors are a common interface paradigm within the DCC landscape, 2 , 3 so it is somewhat interesting that the work by Nauata et al (2020) presented one of only two graph editor interfaces in the reviewed literature. The work describes a framework for a node-graph–based floor plan generation tool.…”
Section: Discussionmentioning
confidence: 99%
“… Left: The interface for the HouseGAN system ( Nauata et al, 2020 ). The user describes a node-graph, with nodes representing rooms and edges the connections between them.…”
Section: Discussionmentioning
confidence: 99%
“…An increasing number of designers and computer scientists are working together to develop new ways of creating automated methods to generate spatial solutions (among others, Eisenstadt et al, 2019;Goodman, 2019;Kalervo, 2019;Liu, 2017;Nauata, 2020;Phelan et al, 2017;Sandelin, 2019;Zeng et al, 2019).…”
Section: Self-organizing Floor Plan At Workmentioning
confidence: 99%
“…There are three main approaches related to floorplan design via graph-based modeling, including graph transformations (Wang, Yang and Zhang, 2018), evolutionary approach (Wong and Chan, 2009;Strug, Grabska and Ślusarczyk, 2014), and deep learning approach (Nauata et al, 2020). The graph transformation approach is built upon input graphs representing the original floorplans, and then graph manipulations, such as node/edge addition and subtraction, are performed to produce the floorplan variations (Wang, Yang and Zhang, 2018).…”
Section: Graph Modeling In Construction Projectsmentioning
confidence: 99%
“…The graph transformation approach is built upon input graphs representing the original floorplans, and then graph manipulations, such as node/edge addition and subtraction, are performed to produce the floorplan variations (Wang, Yang and Zhang, 2018). The evolutionary approach introduces graph-based evolutionary operators, namely cross-over and mutation, in the floorplan generation process (Wong and Chan, 2009;Strug, Grabska and Ślusarczyk, 2014) The deep learning approach is achieved via a Generative Adversarial Networks (GAN), which takes a large dataset of pixel-based floorplans as inputs and generate novel ones by performing a generator and a discriminator on their graph representations (Nauata et al, 2020). Having graph-represented design solutions of floorplans, Strug and Ślusarczyk detected the frequent patterns via graph mining technique (Strug and Ślusarczyk, 2009).…”
Section: Graph Modeling In Construction Projectsmentioning
confidence: 99%