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2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2021
DOI: 10.1109/cvpr46437.2021.01342
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House-GAN++: Generative Adversarial Layout Refinement Network towards Intelligent Computational Agent for Professional Architects

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Cited by 56 publications
(36 citation statements)
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“…Due to the stochastic nature of these algorithms, the adjacency constraints specified by the users are not necessarily satisfied. House‐GAN++ [NHC*21] proposes compatibility as a metric to evaluate the floorplans. It is computed by calculating the graph‐edit distance between the input graph and the estimated graph from the generated floorplan.…”
Section: Results and Comparisonsmentioning
confidence: 99%
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“…Due to the stochastic nature of these algorithms, the adjacency constraints specified by the users are not necessarily satisfied. House‐GAN++ [NHC*21] proposes compatibility as a metric to evaluate the floorplans. It is computed by calculating the graph‐edit distance between the input graph and the estimated graph from the generated floorplan.…”
Section: Results and Comparisonsmentioning
confidence: 99%
“…Due to the deterministic nature of our algorithm, G2PLAN ensures that user adjacency is maintained, thus achieving a compatibility score of 0. In contrast, on 1000 samples divided into four groups on basis of number of rooms (5,6,7,8), state‐of‐the‐art methods like House‐GAN++ achieve a compatibility score of 1.9 [NHC*21]. Figure 15 shows input graphs and the floorplans achieved using state‐of‐the‐art data‐driven methods Graph2Plan [HHT*20] and House‐GAN++, and G2PLAN.…”
Section: Results and Comparisonsmentioning
confidence: 99%
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“…By contrast, we propose to leverage the underlying relational information between rooms to learn topological information from room attributes. The learned topological information can then facilitate indoor understanding (e.g., LayoutGMN [21]) and more home-related applications such as floorplan generation (e.g., HouseGAN [19], HouseGAN++ [20]).…”
Section: Related Work 21 Topological Relationships Of 2d/3d Floorplansmentioning
confidence: 99%
“…This translation is a long-standing problem, which relied on human intervention in early generative experiments (Weinzapfel & Negroponte, 1976) and on techniques based on graph embedding and triangulation (Nourian et al, 2013). Recently, this problem has been addressed with DL techniques (Nauata et al, 2020(Nauata et al, , 2021. For students to customise bubble diagrams and explore variations of floor plan designs, we divided the B2F pipeline in three parts: (3.1) data processing and synthesis, (3.2) training, and (3.3) design.…”
Section: Bubble2floor (B2f)mentioning
confidence: 99%