2018
DOI: 10.2196/pediatrics.9576
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Home to Hospital Live Streaming With Virtual Reality Goggles: A Qualitative Study Exploring the Experiences of Hospitalized Children

Abstract: Background Being separated from home and relatives is a major stressor for children and adolescents when hospitalized. Children long for a manner to be distracted, pleasured, and socially connected during hospitalization. Different technological devices have been applied in health care to answer those needs. Both virtual reality (VR) and videoconferencing have proven their value in hospital wards and pediatrics. VisitU combines these 2 technologies innovatively. VisitU is a recently launched VR pr… Show more

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Cited by 8 publications
(2 citation statements)
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“…Isolation from friends and peers is one of the most frequently reported negative aspects of hospitalization for adolescents [ 27 , 30 ]. Using VR to play games with friends or communicate with family via home-to-hospital live streaming [ 77 ] would therefore be particularly suitable for improving the mood and well-being of hospitalized adolescents, especially given their high level of enthusiasm and predisposition toward VR [ 16 , 20 ] and VR’s emerging acceptability for use in these settings [ 26 ].…”
Section: Discussionmentioning
confidence: 99%
“…Isolation from friends and peers is one of the most frequently reported negative aspects of hospitalization for adolescents [ 27 , 30 ]. Using VR to play games with friends or communicate with family via home-to-hospital live streaming [ 77 ] would therefore be particularly suitable for improving the mood and well-being of hospitalized adolescents, especially given their high level of enthusiasm and predisposition toward VR [ 16 , 20 ] and VR’s emerging acceptability for use in these settings [ 26 ].…”
Section: Discussionmentioning
confidence: 99%
“…29 Patients and families are encouraged to engage with their social support networks via video, phone calls, and texting facilitated by provision of free Internet and charging equipment by hospitals. 30 Use of technology (eg, virtual reality 31 ) and art interventions 32 may facilitate social connection and counter the effects of restricted movement. Although safety and disease containment must be prioritized, hospital administrators might consider treating patients with COVID-19 on their respective floors when this can be done safely, given that providers observed stress from cohorting patients with suspected or confirmed COVID-19.…”
Section: Discussionmentioning
confidence: 99%