“…Among the first were the Oculus Rift (Oculus VR, Menlo Park, CA, USA) and HoloLens (Microsoft Corporation, Redmond, WA), both of which were released in 2016 [ 4 ]. Commercial VR/AR platforms have proven to be fertile ground for video game companies, and these companies have built standardized software platforms for VR/AR systems; some, such as Unreal Engine (Epic Games, Cary, NC, USA) and Unity (Unity Technologies, San Francisco, CA, USA), have become the basis for numerous other software products [ 4 , 12 , 13 , 14 , 15 , 16 ].…”