2022
DOI: 10.1007/s41095-021-0250-8
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High-quality indoor scene 3D reconstruction with RGB-D cameras: A brief review

Abstract: High-quality 3D reconstruction is an important topic in computer graphics and computer vision with many applications, such as robotics and augmented reality. The advent of consumer RGB-D cameras has made a profound advance in indoor scene reconstruction. For the past few years, researchers have spent significant effort to develop algorithms to capture 3D models with RGB-D cameras. As depth images produced by consumer RGB-D cameras are noisy and incomplete when surfaces are shiny, bright, transparent, or far fr… Show more

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Cited by 43 publications
(17 citation statements)
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“…According to the data presented by Li et al [7] and the pose results obtained from experiments, table 4 can be made to show the error indicator (RMSE) of pose estimation obtained by different algorithms using the TUM dataset. From table 4, it can be seen that the optimized algorithm has higher accuracy than other algorithms in estimating the accuracy of estimated camera trajectories (ATE RMSE in mm).…”
Section: Experimental Results Of Pose Estimationmentioning
confidence: 99%
See 1 more Smart Citation
“…According to the data presented by Li et al [7] and the pose results obtained from experiments, table 4 can be made to show the error indicator (RMSE) of pose estimation obtained by different algorithms using the TUM dataset. From table 4, it can be seen that the optimized algorithm has higher accuracy than other algorithms in estimating the accuracy of estimated camera trajectories (ATE RMSE in mm).…”
Section: Experimental Results Of Pose Estimationmentioning
confidence: 99%
“…At present, many researchers have carried out detailed interpretation and evaluation of the overall framework of RGB-D visual SLAM and 3D reconstruction system. Many excellent open-source solutions also have been proposed [7]. In 2013, Labbé and Michaud proposed a representative RGB-D SLAM system RTAB-MAP [8] for the online loop detection problem in large environments.…”
Section: Introductionmentioning
confidence: 99%
“…The popularization of RGB-D cameras, e.g., Microsoft Kinect, Asus Xtion Live, Intel RealSense, Google Tango, and Occiptial's Structure Sensor, makes it convenient to obtain 3D point clouds. However, compared to the point clouds acquired by LiDAR, those acquired by these cameras are low quality, because they are sensitive to the shininess, brightness, and transparency of surfaces [48]. Additionally, RGB-D cameras have a limited range, e.g., 0.8-2.5 m for Kinect v2.…”
Section: Resultsmentioning
confidence: 99%
“…When considering typical sensors, the Time-of-Flight (ToF) camera and Lidar (Light Detection and Ranging) are the most widely used modern sensors to obtain 3D information [86]. With a collection of data points maintaining depth images, the 3D point clouds could be generated to help the UAV understand the surroundings without sensor drift [87]. The typical approaches to maintain the visual-guided landing based on the ToF camera and Lidar are summarized in Table 2.…”
Section: Visual-guided Landingmentioning
confidence: 99%