2004
DOI: 10.1111/j.1467-8659.2004.00773.x
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High Quality Hatching

Abstract: Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and render them in high quality either at interactive rates for on-screen display or for reproduction in print. Our approach is based on local curvature information that is integrated to form streamlines on the surface of the mesh. We use a new algorithm that provides an even distribution of these lines. A special processing of these stre… Show more

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Cited by 57 publications
(37 citation statements)
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“…The visual appearance could also be improved by exploring alpha-blending, for instance guided by the filtering process. By employing line style rendering techniques such as used in [42] it may even be possible to maintain the black-and-white character necessary for high-quality print output.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…The visual appearance could also be improved by exploring alpha-blending, for instance guided by the filtering process. By employing line style rendering techniques such as used in [42] it may even be possible to maintain the black-and-white character necessary for high-quality print output.…”
Section: Resultsmentioning
confidence: 99%
“…Similar contour enhancing techniques have also been investigated for flow data [36] or medical volume data [6,10]. Related to illustrative visualization is non-photorealistic rendering (NPR), where lines have been used as a means to illustrate surfaces (e. g., [15,42]) but are usually placed onto surfaces during rendering rather than being the original carrier of the depicted data or shape. Such techniques have been applied, for example, to medical volume visualization [9,26,38] as well as rendering of fiber and vessel structures [20,31].…”
Section: Illustrative Visualization and Rendering Techniquesmentioning
confidence: 99%
“…In our work, we use this optimized direction field as a basis for learning the directions of example hatching strokes. Zander et al [9] propose to create object-space hatching strokes by tracing the curvature directions in object space. In our approach, we also use a object-space representation of the stroke trajectories.…”
Section: Related Workmentioning
confidence: 99%
“…Webb et al, [10] extended this technique to achieve hatching effects giving finer control of tone. Zander et al, [13] introduced another hatching scheme for 3D triangular meshes, in which smooth and evenly distributed streamlines are derived from the mesh in the principal directions. The results of the hatching process are stored as vectors and are therefore independent of resolution.…”
Section: Pencil Drawing On 3d Modelsmentioning
confidence: 99%