2015
DOI: 10.1155/2015/590727
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High Performance GPU-Based Fourier Volume Rendering

Abstract: Fourier volume rendering (FVR) is a significant visualization technique that has been used widely in digital radiography. As a result of its 𝒪(N 2log⁡N) time complexity, it provides a faster alternative to spatial domain volume rendering algorithms that are 𝒪(N 3) computationally complex. Relying on the Fourier projection-slice theorem, this technique operates on the spectral representation of a 3D volume instead of processing its spatial representation to generate attenuation-only projections that look like… Show more

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Cited by 7 publications
(3 citation statements)
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References 21 publications
(23 reference statements)
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“…From this perspective, the proposed method generally demonstrates an acceptable time performance. In addition, some image processing methods in GPU would be used to accelerate the rendering procedure [37,38]. As future extensions, optimizations like parallelization through GPUs and multicore CPUs to compute multiscale field coupling can still be made; thus a significant speed-up can be expected.…”
Section: Computational Complexitymentioning
confidence: 99%
“…From this perspective, the proposed method generally demonstrates an acceptable time performance. In addition, some image processing methods in GPU would be used to accelerate the rendering procedure [37,38]. As future extensions, optimizations like parallelization through GPUs and multicore CPUs to compute multiscale field coupling can still be made; thus a significant speed-up can be expected.…”
Section: Computational Complexitymentioning
confidence: 99%
“…It can be accelerated by GPU, but its imaging quality is not good enough to clinical applications. 5 Object-order (forward mapping) VR calculates contribution of each data point to image pixels from close to distant or exactly opposite to create a screen image. 6 Not only does its complexity reach to O N 3 , but also its imaging quality is poor.…”
Section: Related Workmentioning
confidence: 99%
“…CUDA can, also, help scientists and engineers to access GPU as they accessed CPU before, by simple programming codes. Nowadays, GPUs are able to execute various science and engineering algorithms, up to more than 100 times faster than similar-cost CPUs [5] (when the CPU code is single-threaded) and up. Nowadays, almost every researcher has a programmable GPU inside his computer and may not be advised about this unused power, which can be accessed by simple and similar programming codes to what they did before.…”
Section: Introduction 1graphics Processing Unitmentioning
confidence: 99%