2014
DOI: 10.1080/19475683.2014.944933
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High-fidelity behaviours for model people on model streetscapes

Abstract: Computational techniques for generating plausible-looking and authentically behaving synthetic walkers on simulated sidewalks are an important component of social science, engineering, planning, policy and management scenarios for many downtown settings, particularly for phenomena that are difficult to experiment with in reality. Yet, traditional approaches used to fashion model streetscapes and model people to fill them are usually sourced in proxy behaviours borrowed from physics and information heuristics, … Show more

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Cited by 30 publications
(24 citation statements)
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References 175 publications
(207 reference statements)
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“…VGEs serve as immersive settings, often built as virtual realities, but with the added distinction of featuring well-referenced spaces and catalogs of objects and entities that match real-world settings [250]. Lately, research in VGE development has also been pursuing the inclusion of life-like process models that handle physical and environmental forces [317,318], as well as human-based phenomena on streetscapes [229,319].…”
Section: Data Modelsmentioning
confidence: 99%
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“…VGEs serve as immersive settings, often built as virtual realities, but with the added distinction of featuring well-referenced spaces and catalogs of objects and entities that match real-world settings [250]. Lately, research in VGE development has also been pursuing the inclusion of life-like process models that handle physical and environmental forces [317,318], as well as human-based phenomena on streetscapes [229,319].…”
Section: Data Modelsmentioning
confidence: 99%
“…Models of mental maps [226,227] that are generated as people reason about their surroundings are also well-explored [228]. Recently, there has been interest in developing a more unified platform that would dock behavioral geography in simulation pipelines that also accommodate methods and interests from physics, animation, and urban studies [65], and that would intertwine sequences of behavioral processes in a unified scheme [229].…”
Section: Behavioral Geographymentioning
confidence: 99%
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“…It is another important aspect of collaboration, albeit not directly; once human behavior-related models (e.g., Torrens et al 2012Torrens et al , 2013Torrens et al , 2014) and physical models can functionally interact with each other, the human-environment processes can be simulated naturally and dynamically in a complete VGE (Torrens 2015b). The framework can also offer a seamless transition between data, process, and representation, thus contributing to an actionable understanding.…”
mentioning
confidence: 99%