2015
DOI: 10.1016/j.promfg.2015.11.052
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Head and Neck Movement: Simulation and Kinematics Analysis

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Cited by 3 publications
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“…In the case when a body is static, the human head has a limited range of movement (ROM) depending on the axis (X, Y or Z) around which it is rotated. According to Kristyanto there are deviations of these ROMs found in different studies [128]. These measurements vary from 140 • to 144 ± 20 • for Yaw and 130 • to 122 ± 20 • for Roll and Pitch (see Figure 1, [129]).…”
Section: A11 Soundscape Renderer (Ssr)mentioning
confidence: 99%
“…In the case when a body is static, the human head has a limited range of movement (ROM) depending on the axis (X, Y or Z) around which it is rotated. According to Kristyanto there are deviations of these ROMs found in different studies [128]. These measurements vary from 140 • to 144 ± 20 • for Yaw and 130 • to 122 ± 20 • for Roll and Pitch (see Figure 1, [129]).…”
Section: A11 Soundscape Renderer (Ssr)mentioning
confidence: 99%