In recent years, FPGAs have been increasingly utilized in implementing graphic engines in application fields such as automotive, avionics or military. However, due to their high flexibility, designs for FPGA devices can target a very limited range of applications. In this paper, we discuss the opportunity of developing automatic generation tools for customized graphics hardware. These tools should generate an almost optimized RTL code only for the series of the required graphics operations of the specific application. 2 FPGA IMPLEMENTATIONS OF GRAPHIC ENGINES Several implementations for FPGA based acceleration of graphic engines have been developed 383