Proceedings 2002 IEEE International Conference on Robotics and Automation (Cat. No.02CH37292)
DOI: 10.1109/robot.2002.1013424
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Haptic interaction for creative processes with simulated media

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Cited by 9 publications
(7 citation statements)
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“…ArtNova system [2,3] used a user-centric viewing technique that integrated haptic and visual presentation by taking into account the user's haptic manipulation in the dynamic determination of the new viewpoint locations. However, a 3D brush model was not constructed in their method that has a negative impact on the reality of the interactive painting.…”
Section: Related Workmentioning
confidence: 99%
“…ArtNova system [2,3] used a user-centric viewing technique that integrated haptic and visual presentation by taking into account the user's haptic manipulation in the dynamic determination of the new viewpoint locations. However, a 3D brush model was not constructed in their method that has a negative impact on the reality of the interactive painting.…”
Section: Related Workmentioning
confidence: 99%
“…The other popular approach relating to haptics in art-related interfaces involves providing haptic feedback that does not resemble any specific real world tactile experience to the users (Guerraz et al, 2003;Lin et al, 2002;Snibbe et al, 1998). Such haptic sensations correspond to Masden's proposal (Masden, 2000) that system designers should try to exploit the power of the technology and provide opportunities not available in the real world.…”
Section: Haptic Sensation In Design Interfacementioning
confidence: 99%
“…Such haptic sensations correspond to Masden's proposal (Masden, 2000) that system designers should try to exploit the power of the technology and provide opportunities not available in the real world. Dynasculpt (Snibbe et al, 1998), Texture Touch (Guerraz et al, 2003) and ArtNova ; Lin et al, (2002) are examples of systems that support creative artwork and that take innovative approaches to presenting underlying haptic information. In most cases (Guerraz et al, 2003;Lin et al, 2002), textual descriptors are provided on the interface to manipulate the haptic parameters of the system.…”
Section: Haptic Sensation In Design Interfacementioning
confidence: 99%
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“…In methods based on massspring-damper models, an elastic object is constructed by applying a mass at each point of a mesh and using springs to link the points as edges and diagonals [4][5][6]. Elastic forces and damping forces act on mass points as internal forces, and gravity and other possible forces act on them as external forces.…”
Section: Introductionmentioning
confidence: 99%