2024
DOI: 10.1109/toh.2023.3319034
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Haptic Feedback, Performance and Arousal: A Comparison Study in an Immersive VR Motor Skill Training Task

Unnikrishnan Radhakrishnan,
Lisheng Kuang,
Konstantinos Koumaditis
et al.

Abstract: This paper investigates the relationship between fine motor skill training in VR, haptic feedback, and physiological arousal. To do so, we present the design and development of a motor skill task (buzzwire), along with a custom vibrotactile feedback attachment for the Geomagic Touch haptic device. A controlled experiment following a between-subjects design was conducted with 73 participants, studying the role of three feedback conditions -visual/kinesthetic, visual/vibrotactile and visual only -on the learning… Show more

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Cited by 1 publication
(4 citation statements)
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References 67 publications
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“…Accordingly, this has only been evidenced visually, as per Luangrath et al (2022) through a virtual hand. However, we evidence that this also occurs from vibrotactile feedback given that vibrations are a form of stimulation (Eid & Al Osman, 2016; Penasso et al, 2023; Radhakrishnan et al, 2023). Third, the results evidence how vibrotactile feedback influences consumer decision making, potentially reconciling highlighted conflicts in extant literature (e.g., Hampton & Hildebrand, 2020; Manshad & Brannon, 2021), where these effects varied across product categories and individual differences in need for touch.…”
Section: Introductionmentioning
confidence: 62%
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“…Accordingly, this has only been evidenced visually, as per Luangrath et al (2022) through a virtual hand. However, we evidence that this also occurs from vibrotactile feedback given that vibrations are a form of stimulation (Eid & Al Osman, 2016; Penasso et al, 2023; Radhakrishnan et al, 2023). Third, the results evidence how vibrotactile feedback influences consumer decision making, potentially reconciling highlighted conflicts in extant literature (e.g., Hampton & Hildebrand, 2020; Manshad & Brannon, 2021), where these effects varied across product categories and individual differences in need for touch.…”
Section: Introductionmentioning
confidence: 62%
“…They find that the stimulation experienced from VR heightened perceived ownership because of the stimulation from the environment (e.g., no differences across three conditions). Vibrations, in particular, are a form of arousing stimulation that leads to similar effects (Eid & Al Osman, 2016; Penasso et al, 2023; Radhakrishnan et al, 2023). As such, we contend that stimulation might not only be motivated visually (e.g., virtual reality) but also from haptic inputs (e.g., vibrotactile feedback) and so contribute to this literature.…”
Section: Discussionmentioning
confidence: 99%
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