Volume 2: 32nd Computers and Information in Engineering Conference, Parts a and B 2012
DOI: 10.1115/detc2012-71427
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Handy-Potter: Rapid 3D Shape Exploration Through Natural Hand Motions

Abstract: We present the paradigm of natural and exploratory shape modeling by introducing novel 3D interactions for creating, modifying and manipulating 3D shapes using arms and hands. Though current design tools provide complex modeling functionalities, they remain non-intuitive and require significant training since they segregate 3D shapes into hierarchical 2D inputs, thus binding the user to stringent procedural steps and making modifications cumbersome. In addition the designer knows what to design when they go to… Show more

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Cited by 8 publications
(4 citation statements)
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References 16 publications
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“…Cho et al [9] adopted an actual spinning wheel as an additional hardware device to present augmented reality to some extent. Krishnamurthy et al developed "Handy-Potter" [10] and "Shape-It-Up" [11] to propose an idea of shape-gesture-context interplay (SGCI) for natural 3D shape modeling by hand gestures as a natural user interface (NUI) also using a Kinect sensor. Imai et al [12] developed a cylindrical input device covered with resistive touch sensor sheets to output instructions by means of 3D molding gesture with hands.…”
Section: Simulated Pottery Systemmentioning
confidence: 99%
“…Cho et al [9] adopted an actual spinning wheel as an additional hardware device to present augmented reality to some extent. Krishnamurthy et al developed "Handy-Potter" [10] and "Shape-It-Up" [11] to propose an idea of shape-gesture-context interplay (SGCI) for natural 3D shape modeling by hand gestures as a natural user interface (NUI) also using a Kinect sensor. Imai et al [12] developed a cylindrical input device covered with resistive touch sensor sheets to output instructions by means of 3D molding gesture with hands.…”
Section: Simulated Pottery Systemmentioning
confidence: 99%
“…Identifying gesture through depth data is an active area of research. It provides fast and efficient recognition and thus allows for natural and intuitive interaction (Suryanarayan et al, 2010; Vinayak et al, 2012). The gesture has been utilized as a primary modality of interaction in the outlined research.…”
Section: Related Workmentioning
confidence: 99%
“…Prior approaches cluster into either translating user input into planar mechanism constraints or generating new geometry using a model library. Researchers in mechanical engineering have also explored techniques for simplifying CAD interfaces, including sketch-based CAD [30,31] and gesture-based CAD [32], and through design repositories [33] and model-based synthesis (e.g., the adaptive vehicle make program [34]).…”
Section: Computermentioning
confidence: 99%