2014
DOI: 10.1007/978-3-319-07632-4_53
|View full text |Cite
|
Sign up to set email alerts
|

Guidelines for the Gamification in Mobile Social Networks

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2014
2014
2019
2019

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 9 publications
0
1
0
Order By: Relevance
“…Those gamification techniques strive to leverage people's natural desires for socializing, learning, competition or achievement. However, there is much more complicated technological solutions such as video games or games based on social interaction (Alves et al, 2014) and their implementation in learning platforms. Most of technological aspects contain three main elements which are the key factors for successful gamification model (Engler, 2012).…”
Section: Overview Of Technological Aspects Of the Gamification Modelmentioning
confidence: 99%
“…Those gamification techniques strive to leverage people's natural desires for socializing, learning, competition or achievement. However, there is much more complicated technological solutions such as video games or games based on social interaction (Alves et al, 2014) and their implementation in learning platforms. Most of technological aspects contain three main elements which are the key factors for successful gamification model (Engler, 2012).…”
Section: Overview Of Technological Aspects Of the Gamification Modelmentioning
confidence: 99%