2013 8th International Symposium on Software Engineering for Adaptive and Self-Managing Systems (SEAMS) 2013
DOI: 10.1109/seams.2013.6595495
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Guaranteeing robustness in a mobile learning Application using formally verified MAPE loops

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Cited by 13 publications
(21 citation statements)
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“…5 These templates define abstract automata that can be instantiated and extended for the domain at hand. The templates were derived from experience with modeling MAPE-K feedback loops for different applications, e.g., [22,15]. Nevertheless, formal modeling remains a tedious task.…”
Section: Discussionmentioning
confidence: 99%
“…5 These templates define abstract automata that can be instantiated and extended for the domain at hand. The templates were derived from experience with modeling MAPE-K feedback loops for different applications, e.g., [22,15]. Nevertheless, formal modeling remains a tedious task.…”
Section: Discussionmentioning
confidence: 99%
“…1. A direct communication form could be the exchange of messages among systems in a client-server scenario [84,109], whereas an indirect communication example is the use of a blackboard approach as realized in [108,190]. Centralized communication implies a dedicated system or group, which coordinates the message flow.…”
Section: Coordinationmentioning
confidence: 99%
“…The goal of the audio streaming system is the minimization of packet losses by maximizing availability and reliability of successfully processed audio packets. A distributed self-adaptive scenario of a mobile learning application is described in [84], where different tasks are distributed to different student groups. In contrast to the decentralized scenario in [114], the described approach of Iglesia et al [84] uses a centralized master-slave coordination pattern between mobile clients and the server.…”
Section: State Of the Artmentioning
confidence: 99%
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“…Around the world there are several projects ongoing or finalized that aim the development of mobile learning applications for different mobile platforms or Web based applications optimized for mobile devices, like [1], [2], [3] and [4] Mobile learning applications could include modules for:  Content presentation (lessons); content include text, video, audio, graphics; it could as simple as displaying only text or loading PDF or other files or very complex, using multimedia components [5];  Short assessments (quizzes); these are available to students in order to test their knowledge; the user can take these tests whenever they want and they are not time-restricted;  Final assessments (tests); these tests are given at a specific date and time and they have a limited duration;  Trainer-student communication; this involves the use of well known components (e-mail or social networks) or by using a dedicated component based on a specific protocol.  Content sharing (e-mail, social networks, cloud etc.…”
Section: Introductionmentioning
confidence: 99%