2000
DOI: 10.1080/00223131.2000.10874930
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GRTUNCL-3D: An Extension of the GRTUNCL Code to Compute R-θ-Z First Collision Source Moments

Abstract: The finite number of angles used in a discrete ordinates solutions to a transport problem may lead to an anomaly known as the "ray effect". A successful method which has been used widely to mitigate ray effects is to analytically compute the first collision source in a medium and use it as a distributed source in the discrete ordinates code. In the present paper the two-dimensional GRTUNCL code which has been widely used for the geometry having the symmetry around Z-axis has been converted to compute the uncol… Show more

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