2011 IEEE/RSJ International Conference on Intelligent Robots and Systems 2011
DOI: 10.1109/iros.2011.6094932
|View full text |Cite
|
Sign up to set email alerts
|

Grasping unknown objects using an Early Cognitive Vision system for general scene understanding

Abstract: Abstract-Grasping unknown objects based on real-world visual input is a challenging problem. In this paper, we present an Early Cognitive Vision system that builds a hierarchical representation based on edge and texture information, which is a sparse but powerful description of the scene. Based on this representation we generate edge-based and surface-based grasps. The results show that the method generates successful grasps, that the edge and surface information are complimentary, and that the method can deal… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
5

Citation Types

0
13
0

Year Published

2012
2012
2019
2019

Publication Types

Select...
5
1

Relationship

1
5

Authors

Journals

citations
Cited by 19 publications
(13 citation statements)
references
References 22 publications
0
13
0
Order By: Relevance
“…This setup allows for extensive experimental evaluation, supporting comparison of di erent methods, while considering noise and uncertainty in the real stereo images. Our previous work used a part of the database as a proof of concept, [27]. In this paper, we present a large database along with software tools to evaluate the generated grasps.…”
Section: Introductionmentioning
confidence: 99%
See 4 more Smart Citations
“…This setup allows for extensive experimental evaluation, supporting comparison of di erent methods, while considering noise and uncertainty in the real stereo images. Our previous work used a part of the database as a proof of concept, [27]. In this paper, we present a large database along with software tools to evaluate the generated grasps.…”
Section: Introductionmentioning
confidence: 99%
“…A less restricted strategy for grasping unknown objects in the real world based on a hierarchical edge representation of the scene has been presented in [28]. In [27], this method has been extended to include surface information. Other approached apply learning methods to gain grasp experience and apply this in grasping unknown objects, for instance, based on the parameters of a superquadric representation of the object [7,26], shape context [3], or features of edge elements [2].…”
Section: Introductionmentioning
confidence: 99%
See 3 more Smart Citations