2007
DOI: 10.1145/1239451.1239535
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Gradient domain editing of deforming mesh sequences

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Cited by 31 publications
(50 citation statements)
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“…In most interactive modeling applications, the linearization methods in Section 3 are usually enough, and several iterations of the nonlinear optimization methods in Section 4 can be performed to further improve the quality of deformation. When the users want to impose nonlinear constraints, like volume constraint, or the constraints are derived from environment, like mesh animation editing in [43], the nonlinear optimization methods should be chosen. In these cases, the reduced deformable models in [32,35] are preferable due to their interactive performance.…”
Section: Discussionmentioning
confidence: 99%
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“…In most interactive modeling applications, the linearization methods in Section 3 are usually enough, and several iterations of the nonlinear optimization methods in Section 4 can be performed to further improve the quality of deformation. When the users want to impose nonlinear constraints, like volume constraint, or the constraints are derived from environment, like mesh animation editing in [43], the nonlinear optimization methods should be chosen. In these cases, the reduced deformable models in [32,35] are preferable due to their interactive performance.…”
Section: Discussionmentioning
confidence: 99%
“…A cascading solver is developed in [42] to achieve interactive performance during deformation. In 2007, Xu et al [43] proposed an alternative linear least-squares deformation solver based on the rigid motion invariant representation in [16]. This method alternatively solves the transformation and vertex positions until convergence.…”
Section: Related Approachesmentioning
confidence: 99%
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“…In 3D space, several editing frameworks have been developed for deforming mesh sequences. For example, Xu et al [34] cast the edit of mesh sequences into two steps: first adjusting the keyframes to satisfy edit constraints; and then smoothly propagating the deformation of keyframes to the whole sequence.…”
Section: Related Workmentioning
confidence: 99%
“…Because the Laplacian constraint and the rigidity constraint are both nonlinearly dependent on the vertex positions, we adopt an iterative scheme, similar to [9,13,15], to minimize the deformation energy.…”
Section: Introductionmentioning
confidence: 99%