2024
DOI: 10.48084/etasr.6695
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GPU Shader Analysis and Power Optimization Model

Guruprasad Konnurmath,
Satyadhyan Chickerur

Abstract: With the rapid advancements in 3D game technology, workload characterization has become crucial for each new generation of games. The increased complexity of scenes in 3D games allows for stunning real-time visual quality. However, handling such workloads results in significant power consumption over the GPU rendering pipeline. The focus of the current paper is low power optimization, targeting texture memory, geometry engine, pixel, and rasterization, as these components are significant contributors to the po… Show more

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