2015
DOI: 10.3233/fi-2015-1274
|View full text |Cite
|
Sign up to set email alerts
|

GPU-optimized Direct Fourier Method for On-line Tomography

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3

Citation Types

0
3
0

Year Published

2016
2016
2019
2019

Publication Types

Select...
3
2

Relationship

2
3

Authors

Journals

citations
Cited by 5 publications
(3 citation statements)
references
References 20 publications
0
3
0
Order By: Relevance
“…The later methods are asymptotically faster, but due to the involved interpolation in the Fourier domain are more sensitive to the quality of the available projections. For typical geometries Fourier-based methods are several times faster using the same computing hardware [22] and should be preferred if the computing infrastructure is limited to general-purpose processors only [5]. A recent study suggests to implement back projection as convolution in log-polar coordinates in order to gain high reconstruction speed with interpolation in the image domain [23].…”
Section: Introductionmentioning
confidence: 99%
“…The later methods are asymptotically faster, but due to the involved interpolation in the Fourier domain are more sensitive to the quality of the available projections. For typical geometries Fourier-based methods are several times faster using the same computing hardware [22] and should be preferred if the computing infrastructure is limited to general-purpose processors only [5]. A recent study suggests to implement back projection as convolution in log-polar coordinates in order to gain high reconstruction speed with interpolation in the image domain [23].…”
Section: Introductionmentioning
confidence: 99%
“…Our approach to compute the backprojection is called bst -as an acronym to backprojection-slice theorem [6] -having the same low complexity of O(N 2 log N ) although easier to implement than his competitors, producing less numerical artifacts and following a more traditional "gridding strategy" similar as [7]. There are several others reconstruction softwares reproducing quasi-real time reconstructions, [8,9,10,11].…”
Section: Introductionmentioning
confidence: 99%
“…For single workstations, there are now many high-performance implementations of both classical backprojection methods and iterative methods, often using graphics processing units (GPUs), for both parallel and cone-beam geometries [914]. …”
Section: Introductionmentioning
confidence: 99%