2022
DOI: 10.1088/1748-0221/17/07/p07018
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GPU-based optical simulation of the DARWIN detector

Abstract: Understanding propagation of scintillation light is critical for maximizing the discovery potential of next-generation liquid xenon detectors that use dual-phase time projection chamber technology. This work describes a detailed optical simulation of the DARWIN detector implemented using Chroma, a GPU-based photon tracking framework. To evaluate the framework and to explore ways of maximizing efficiency and minimizing the time of light collection, we simulate several variations of the conventional detector des… Show more

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Cited by 3 publications
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“…Since the trajectory of each photon is tracked throughout its propagation by simulation packages, such as Geant4 [1], the process is computationally expensive and time consuming. Recent development has significantly sped up the scintillation light simulation through the use of software packages that utilize graphical processing units (GPUs), like Chroma [2][3][4][5], but even these highly parallel simulations still require large computational resources. Another issue is that optical properties of materials and detector geometry are often not precisely known, which contributes to differences between the simulation and experimental detector response.…”
mentioning
confidence: 99%
“…Since the trajectory of each photon is tracked throughout its propagation by simulation packages, such as Geant4 [1], the process is computationally expensive and time consuming. Recent development has significantly sped up the scintillation light simulation through the use of software packages that utilize graphical processing units (GPUs), like Chroma [2][3][4][5], but even these highly parallel simulations still require large computational resources. Another issue is that optical properties of materials and detector geometry are often not precisely known, which contributes to differences between the simulation and experimental detector response.…”
mentioning
confidence: 99%