“…Therefore, each frame of the 3D image source (3DIS) requests for encoding the pixels from tens or even hundreds of parallax images (PIs), whose generation speed suffers from a huge amount of computation, and the framerate is difficult to reach a real-time of 60fps 1,2 . The proceeding of 3DIS generation requires a large amount of repetitive and simple matrix calculation, which can be effectively accelerated by parallel calculation [3][4][5] .…”