2020
DOI: 10.3233/apc200028
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GPU Architecture for Wavelet-Based Video Coding Acceleration

Abstract: The real time coding of high resolution JPEG2000 video requires specialized hardware architectures like Field-Programmable Gate Arrays (FPGAs). Commonly, implementations of JPEG2000 in other architectures such as Graphics Processing Units (GPUs) do not attain sufficient throughput because the algorithms employed in the standard are inherently sequential, which prevents the use of fine-grain parallelism needed to achieve the full GPU performance. This paper presents an architecture for an end-to-end wavelet-bas… Show more

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