2018
DOI: 10.1145/3272127.3275025
|View full text |Cite
|
Sign up to set email alerts
|

Global-to-local generative model for 3D shapes

Abstract: We introduce a generative model for 3D man-made shapes. The presented method takes a global-to-local (G2L) approach. An adversarial network (GAN) is built first to construct the overall structure of the shape, segmented and labeled into parts. A novel conditional auto-encoder (AE) is then augmented to act as a part-level refiner. The GAN, associated with additional local discriminators and quality losses, synthesizes a voxel-based model, and assigns the voxels with part labels that are represented in separate … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
80
0

Year Published

2019
2019
2023
2023

Publication Types

Select...
5
2
1

Relationship

0
8

Authors

Journals

citations
Cited by 59 publications
(82 citation statements)
references
References 24 publications
0
80
0
Order By: Relevance
“…A simple approach for such factorization is to split the dimensions of the n-dimensional embedding space into K coordinate groups, each group representing a certain semantic part-embedding. In this case, the full shape embedding is a concatenation of part embeddings, an approach explored in [39]. This, however, puts a hard constraint on the dimensionality of part embeddings, and thus also on the representation capacity of each part embedding subspace.…”
Section: Decomposer Networkmentioning
confidence: 99%
See 2 more Smart Citations
“…A simple approach for such factorization is to split the dimensions of the n-dimensional embedding space into K coordinate groups, each group representing a certain semantic part-embedding. In this case, the full shape embedding is a concatenation of part embeddings, an approach explored in [39]. This, however, puts a hard constraint on the dimensionality of part embeddings, and thus also on the representation capacity of each part embedding subspace.…”
Section: Decomposer Networkmentioning
confidence: 99%
“…two must be implicitly or explicitly modeled and learned by the system. Examples of such structure-aware shape representation-learning are [24,20,39,43].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Generative models have also been extensively used in the past few years in the area of computer graphics, e.g., 3D shape modeling and generation [Liu et al 2017;Wang et al 2018], rendering hair and 3D scenes [Feygina et al 2018;, uid ow generation [Xie et al 2018], food image generation [Fujieda et al 2017], generating mass models [Kelly et al 2018], animated facial image generation [Geng et al 2018], transferring shape deformation [Gao et al 2018], photo-to-caricature translation [Cao et al 2018], face swapping [Natsume et al 2018], and sele-to-avatar translation [Nagano et al 2018].…”
Section: Generative Modelsmentioning
confidence: 99%
“…While traditional GANs generate images starting from a random vector, the GAN training can be extended to the problem of image-to-image translation using either paired or unpaired training data Isola et al 2017;Zhu et al 2017a,b]. In computer graphics, recent papers apply GANs to the synthesis of caricatures of human faces [Cao et al 2018], the synthesis of human avatars from a single image [Nagano et al 2018], texture and geometry synthesis of building details [Kelly et al 2018], surface-based modeling of shapes [Ben-Hamu et al 2018] and the volumetric modeling of shapes [Wang et al 2018a]. The most related problem to our work is the problem of terrain synthesis [Guérin et al 2017].…”
Section: Selected Applications Of Gansmentioning
confidence: 99%