Proceedings of the 17th Annual International Conference on Mobile Systems, Applications, and Services 2019
DOI: 10.1145/3307334.3328570
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GLEAM -- An Illumination Estimation Framework for Real-time Photorealistic Augmented Reality on Mobile Devices (demo)

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Cited by 13 publications
(25 citation statements)
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“…Our edge service is on a desktop running Ubuntu 20.04 with a 16 core AMD Ryzen Threadripper 2950X CPU, 128GB memory, and a Nvidia RTX 2080Ti GPU. We quantified Xihe's performance in terms of end-to-end lighting estimation time, accuracy, and visual effects and compared it to the commercial baseline ARKit [13], an academic framework GLEAM [21], and a 3D vision estimation pipeline [33] where appropriate. Xihe can deliver spatially-variant lighting estimation as fast as 20.67ms and achieves visually-coherent rendering effects.…”
Section: Discussionmentioning
confidence: 99%
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“…Our edge service is on a desktop running Ubuntu 20.04 with a 16 core AMD Ryzen Threadripper 2950X CPU, 128GB memory, and a Nvidia RTX 2080Ti GPU. We quantified Xihe's performance in terms of end-to-end lighting estimation time, accuracy, and visual effects and compared it to the commercial baseline ARKit [13], an academic framework GLEAM [21], and a 3D vision estimation pipeline [33] where appropriate. Xihe can deliver spatially-variant lighting estimation as fast as 20.67ms and achieves visually-coherent rendering effects.…”
Section: Discussionmentioning
confidence: 99%
“…indoor RGB-D dataset on several mobile devices and network conditions and show that Xihe can achieve better visual effects than two existing approaches, i.e., GLEAM [21] and ARKit [13]. Further, we also present a detailed performance breakdown of Xihe under different configurations and use cases, reporting mobile, network, and edge time.…”
Section: Introductionmentioning
confidence: 90%
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“…OverLay [17] labels real-world objects with the help of odometry sensors, whereas we additionally incorporate continuous camera frames, and can display virtual objects with 3D location/orientation in the world. MARVEL [6] focuses on the energy-efficiency of mobile AR, and GLEAM [24] discusses lighting rendering for virtual objects, which are orthogonal directions to this work.…”
Section: Related Workmentioning
confidence: 99%