2012
DOI: 10.1080/09647775.2012.674322
|View full text |Cite
|
Sign up to set email alerts
|

Giant screen film and science learning in museums

Abstract: The authors review the giant screen (GS) film literature to determine if the form has unique attributes that contribute to science learning. They find that four attributes are claimed to contribute to higher learning outcomes: the sense of immersion by reducing peripheral views to a minimum; first person perspective contributing to the sense of presence in the film; narrative structure; and sensory stimulation of mirror neurons that promote kinesthetic learning. They demonstrate that most claims are without su… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
9
0

Year Published

2013
2013
2020
2020

Publication Types

Select...
6
2

Relationship

0
8

Authors

Journals

citations
Cited by 14 publications
(10 citation statements)
references
References 21 publications
(14 reference statements)
0
9
0
Order By: Relevance
“…Screen size can both elicit and regulate arousal, with small screens supporting calming down [75]. In contrast, larger screens lead to increased arousal, often associated with better memory recall [78,96], embodiment [7], enjoyment [60,77,80] particularly when the displayed content is favored [60], immersion (as the degree to which mediated information dominates viewers' senses and attention), and sense of presence (or viewers' becoming absorbed in the mediated narrative, feeling present in its world) [34,88,93].…”
Section: Large and Public Displays: Experience And Engagementmentioning
confidence: 99%
“…Screen size can both elicit and regulate arousal, with small screens supporting calming down [75]. In contrast, larger screens lead to increased arousal, often associated with better memory recall [78,96], embodiment [7], enjoyment [60,77,80] particularly when the displayed content is favored [60], immersion (as the degree to which mediated information dominates viewers' senses and attention), and sense of presence (or viewers' becoming absorbed in the mediated narrative, feeling present in its world) [34,88,93].…”
Section: Large and Public Displays: Experience And Engagementmentioning
confidence: 99%
“…Similarly, skillful use of the digital dome has been shown to help students learn the difficult concepts around the Earth--Moon--Sun system (Yu, 2008). In the literature, most digital dome practitioners believe that (1) sensory immersion raises observers' sense of presence, the feeling of being there in the virtual world of the movie or virtual environment, (2) the increased sense of presence enhances engagement, and (3) the increased engagement enhances learning (Fraser, 2012;Yu, 2009) The research community around visually immersive virtual reality (VR) made the same conclusions during the 1990s. Most of their papers in VR for education referred to presence, including nearly all of the 14 empirical experiments we are aware of .…”
Section: Learning With Visual Immersionmentioning
confidence: 97%
“…However, they are really referring to narrative immersion where the user is drawn in by the story/action/curriculum. However, when Fraser and others (Fraser, 2010) use the word "immersion," they are actually referring to visual immersion. Visually immersive displays have been heavily developed and researched for training.…”
Section: Defining Our Termsmentioning
confidence: 99%
“…I have chosen the two visualization formats as the empirical grounds for the thesis, because I wish to study the constitutive effects of climate visualization, focusing specifically on the role of new and advanced visualization formats. Dome theatres and web applications represent two increasingly popular and interesting types of climate visualization; dome theatres because of the immersive environment and because they are becoming a widely used means of science communication in science centres and planetariums (Fraser et al 2012;Wibeck et al 2013), and web applications because they have the potential to reach large audiences and integrate interactive features that allow users to localize and co-create content (Mahaffy et al 2013;Johansson et al 2017). Essentially, the advantages of this empirical choice lie in the ability to conduct an in-depth exploration of two cases of novel climate visualization that are both intended for specific yet broad target audiences.…”
Section: Studying Meaningsmentioning
confidence: 99%