“…Robot-oriented interactions occur when a user must engage with individual robots, e.g., to make them into leaders other robots must follow [6], to hand-pick robots for a specific task [7], [8], [9], [10], [11], or to use a robot as tangible interface for gaming and education [12], [13]. The main advantage of these interfaces is the simplicity of their abstraction (the user becomes part of the swarm); however, with collective behaviors in which the user must interact with multiple robots, the downside of this approach is the large amount of information a user must provide to the robots (e.g., in the form of number of user commands per task).…”