Proceedings of the 2004 Eurographics/Acm SIGGRAPH Symposium on Geometry Processing 2004
DOI: 10.1145/1057432.1057437
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Geometric texture synthesis by example

Abstract: Patterns on real-world objects are often due to variations in geometry across the surface. Height fields and other common parametric methods cannot synthesize many forms of geometric surface texture such as thorns, scales, and bark. We present an example-based technique for synthesizing a variety of geometric textures on a model's surface. The applied textures can be from models specifically created for this purpose, or may be drawn from user-specified regions of an example model. We extend existing neighborho… Show more

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Cited by 83 publications
(52 citation statements)
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References 27 publications
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“…Our method is also related to geometry synthesis, especially those via example-based texturing methods such as surface meshes ], volumetric models [Bhat et al 2004;Merrell and Manocha 2008], or terrains [Zhou et al input exemplar pixel synthesis our method Figure 3: Comparison with pixel-based synthesis. The pixel synthesis result is produced by combining discrete optimization [Han et al 2006] with a texton mask [Zhang et al 2003].…”
Section: Geometry Synthesismentioning
confidence: 99%
“…Our method is also related to geometry synthesis, especially those via example-based texturing methods such as surface meshes ], volumetric models [Bhat et al 2004;Merrell and Manocha 2008], or terrains [Zhou et al input exemplar pixel synthesis our method Figure 3: Comparison with pixel-based synthesis. The pixel synthesis result is produced by combining discrete optimization [Han et al 2006] with a texton mask [Zhang et al 2003].…”
Section: Geometry Synthesismentioning
confidence: 99%
“…Existing texture synthesis methods are not directly applicable to hair because either 2D or 3D texture synthesis addresses only one of the two aspects of hair. There exists much work on generalizing texture synthesis to curves [Hertzmann et al 2002] and geometric synthesis [Bhat et al 2004;Lai et al 2005;Lagae et al 2005;Zhou et al 2006;Zhou et al 2007]. Nevertheless, none of them is applicable to a volumetric packing of thin curves, such as hair.…”
Section: Related Workmentioning
confidence: 99%
“…In this case, methods have been developed that attempt to extract detail from basic shape of one object, and then apply detail to a new shape. Bhat et al [2] synthesize geometric textures using voxel definitions of the object and fine scale geometry. A vector field on the surface is used to guide the synthesis on the base surface.…”
Section: Related Workmentioning
confidence: 99%