2021
DOI: 10.1002/cav.2017
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Generation of multiagent animation for object transportation using deep reinforcement learning and blend‐trees

Abstract: This paper proposes a framework that integrates reinforcement learning and blend-trees to generate animation of multiple agents for object transportation. The main idea is that in the learning stage, policies are learned to control agents to perform specific skills, including navigation, pushing, and orientation adjustment. The policies determine the blending parameters of the blend-trees to achieve locomotion control of the agents. In the simulation stage, the policies are combined to control the agents to na… Show more

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Cited by 4 publications
(7 citation statements)
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“…To avoid colliding with dynamic obstacles, agents rely on collision fields to perform collision prediction and plan beforehand their movements in cluttered environments 8 . Blend‐trees can be adopted to enhance the character animations while the characters push objects to goal positions 14 . In cart‐pulling animations, two agents use a rope to pull a cart.…”
Section: Related Workmentioning
confidence: 99%
“…To avoid colliding with dynamic obstacles, agents rely on collision fields to perform collision prediction and plan beforehand their movements in cluttered environments 8 . Blend‐trees can be adopted to enhance the character animations while the characters push objects to goal positions 14 . In cart‐pulling animations, two agents use a rope to pull a cart.…”
Section: Related Workmentioning
confidence: 99%
“…22 Deep learning is integrated with blend-trees for generating natural locomotion animation of characters in object transportation. 12…”
Section: Related Workmentioning
confidence: 99%
“…To achieve reciprocal collision avoidance, agents learn to move while avoid collision with each other 22 . Deep learning is integrated with blend‐trees for generating natural locomotion animation of characters in object transportation 12 …”
Section: Related Workmentioning
confidence: 99%
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