2000
DOI: 10.1016/s0923-5965(99)00044-2
|View full text |Cite
|
Sign up to set email alerts
|

Generalized predictive binary shape coding using polygon approximation

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
9
0

Year Published

2002
2002
2021
2021

Publication Types

Select...
5
2
2

Relationship

0
9

Authors

Journals

citations
Cited by 19 publications
(9 citation statements)
references
References 38 publications
0
9
0
Order By: Relevance
“…Notice that these families of approaches need a representation of the segmentation or edge information that can have a relevant impact on the total bitrate, for this task efficient contour coding schemes are needed. Typical contour coding techniques rely on chain coding and differential chain coding [12], or on polygon approximation [13]. Even if they are quite effective, these techniques do not exploit the temporal redundancy of contours of the same objects in different time instants or views.…”
Section: Related Workmentioning
confidence: 99%
“…Notice that these families of approaches need a representation of the segmentation or edge information that can have a relevant impact on the total bitrate, for this task efficient contour coding schemes are needed. Typical contour coding techniques rely on chain coding and differential chain coding [12], or on polygon approximation [13]. Even if they are quite effective, these techniques do not exploit the temporal redundancy of contours of the same objects in different time instants or views.…”
Section: Related Workmentioning
confidence: 99%
“…Hence the lossy polygon approximation was developed. Vertices of the spline approximation do not need to be located on the object boundary [24,26]. This polygon representation can be also used for coding shapes in inter mode.…”
Section: Contour-based Shape Codingmentioning
confidence: 99%
“…The publication of the MPEG-4 standard and its work on shape coding [3,26,33] inspired the invention of many shape coding algorithms that are able to outperform MPEG-4 shape coding in terms of coding efficiency while being more computationally demanding. Mainly due to rate distortion optimization, the vertex-based method described in [24] provides an average rate reduction of 7.8% with respect to the content-based arithmetic coder in MPEG-4.…”
Section: Mpeg-4 Shape Codingmentioning
confidence: 99%
“…The art of lossy coding method here lies in selecting appropriate contour-pixels, which construct the best fitting polygon to the origin shape-curve. We deploy the approach in [8]: for each polygon side, it is checked whether the approximation of that side and the associated contour segment lies within a tolerance; If not, a new vertex is inserted at the point of largest prediction error, i.e. its distance to the polygon side is farthest; The same evaluation is processed for the 2 newly created polygon sides.…”
Section: Iterative Shape Approximationmentioning
confidence: 99%