2024
DOI: 10.23887/jlls.v7i1.74957
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GASEKO: Scramble Game Media to Increase Elementary School Students’ Learning Independence

Ni Kadek Eka Budi Darmayanti,
I Made Suarjana

Abstract: The lack of diversity in digital media and the low degree of student learning independence in primary schools prompted this development inquiry. In order to help fourth graders become more self-reliant learners, this study seeks to develop a realistic, practical, and successful economic scramble game (GASEKO) for classroom usage. The goal of this research was to analyze the extent to which fourth grade primary school pupils were able to learn independently, and the subjects’ included students, learning technol… Show more

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