2012
DOI: 10.1002/dac.2319
|View full text |Cite
|
Sign up to set email alerts
|

Gamma random waypoint mobility model for wireless ad hoc networks

Abstract: SUMMARYRandom waypoint (RWP) mobility model is widely used in ad hoc network simulation. The model suffers from speed decay as the simulation progresses and may not reach the steady state in terms of instantaneous average node speed. Furthermore, the convergence of the average speed to its steady state value is delayed. This usually leads to inaccurate results in protocol validation of mobile ad hoc networks modeling. Moreover, the probability distributions of speed vary over the simulation time, such that the… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2014
2014
2017
2017

Publication Types

Select...
3
2

Relationship

0
5

Authors

Journals

citations
Cited by 5 publications
(5 citation statements)
references
References 29 publications
(39 reference statements)
0
5
0
Order By: Relevance
“…After reaching the determined waypoint it waits for a time duration, normally distributed between a minimum and a maximum, and repeats the process with next selected waypoint [36]. If the target application scenario is for human mobility as in the case of managing a disaster relief camp, minimum and maximum speeds are selected as 1 to 2 m/s and the pause time is between 0 and 0.5 s. These values are in line with similar studies that capture human mobility scenarios [35][36][37][38]. Figure 27 corresponds to a network density of 10 as defined in terms of average neighborhood per node.…”
Section: Effect Of Mobilitymentioning
confidence: 53%
See 1 more Smart Citation
“…After reaching the determined waypoint it waits for a time duration, normally distributed between a minimum and a maximum, and repeats the process with next selected waypoint [36]. If the target application scenario is for human mobility as in the case of managing a disaster relief camp, minimum and maximum speeds are selected as 1 to 2 m/s and the pause time is between 0 and 0.5 s. These values are in line with similar studies that capture human mobility scenarios [35][36][37][38]. Figure 27 corresponds to a network density of 10 as defined in terms of average neighborhood per node.…”
Section: Effect Of Mobilitymentioning
confidence: 53%
“…Random Way Point (RWP) mobility is extensively applied in wireless network simulations [35][36][37][38]. In RWP mobility model, a node selects a random starting position and a random point in the area as the next waypoint.…”
Section: Effect Of Mobilitymentioning
confidence: 99%
“…So far, various mobility models are proposed to describe random movement patterns of nodes in ad hoc networks. Among them, the Random Way Point (RWP) mobility model Sabah and Hocanin, 2013, Random Walk (RW) mobility model (Cai et al, 2014;Aslam and Rashid, 2011) and Random Direction (RD) mobility model are the most typical and traditional random mobility models, and they have been widely applied in studying random movement features of individuals in the realistic environment and the performance of MANETs.…”
Section: Mobility Models and Node Velocity Diversitymentioning
confidence: 99%
“…The RWP mobility is extensively applied in wireless network simulations [7], [9], [21], [22]. In this mobility model a node selects a random starting position and a random location in the area as the next waypoint.…”
Section: Factors Affecting the Scalability Of Hwmpmentioning
confidence: 99%