2024
DOI: 10.4108/eetiot.5169
|View full text |Cite
|
Sign up to set email alerts
|

Gaming using different hand gestures using artificial neural network

Prema S,
G Deena,
Hemalatha D
et al.

Abstract: INTRODUCTION: Gaming has evolved over the years, and one of the exciting developments in the industry is the integration of hand gesture recognition. OBJECTIVES: This paper proposes gaming using different hand gestures using Artificial Neural Networks which allows players to interact with games using natural hand movements, providing a more immersive and intuitive gaming experience. METHODS: Introduces two modules: recognition and analysis of gestures. The gesture recognition module identifies the … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
references
References 6 publications
(8 reference statements)
0
0
0
Order By: Relevance