“…More recently, gaming disorder was included in the latest revision of the International Classification of Diseases (ICD‐11; World Health Organization, ). Although the ICD and DSM systems differ in their clinical description of gaming disorder, both systems state that the disorder has similar characteristics to gambling disorder (e.g., prioritization of gaming over other activities, loss of control, and functional impairment) (Saunders et al, ). Numerous epidemiological studies (e.g., Haagsma, Pieterse, & Peters, ; Müller et al, ; Przybylski, Weinstein, & Murayama, ; Rehbein, Kliem, Baier, Mößle, & Petry, ) have reported that the prevalence of gaming disorder exceeds 1% of the general population, with much higher estimates among adolescents (Mentzoni et al, ; Müller et al, ; Mak et al, ; van Rooij, Schoenmakers, Vermulst, Van Den Eijnden, &, Van De Mheen, ; King, Delfabbro, Zwaans, & Kaptsis, ).…”