2022
DOI: 10.33407/itlt.v91i5.5050
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Gamifying “Whole-Person Education”: The Development of a Mobile Application With Augmented Reality

Abstract: Whole-person education is what many educational institutions aim for, especially in these times of rapid technological innovations. Silliman University, one of the oldest universities in the Philippines, offers whole-person education to achieve total human development. This study is an innovative technology integration in the classroom of the course “whole-person education”. Specifically, this paper describes the development of a mobile game application that integrates augmented reality. Applying the gamificat… Show more

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