2017
DOI: 10.1007/978-3-319-55907-0_3
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Gamification Use in Agile Project Management: An Experience Report

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Cited by 6 publications
(5 citation statements)
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“…Furthermore, comparing the communication quality of students who were reluctant to participate in the experiment and those who volunteered to do so allows for a better understanding of the role that gamification plays in this. Additionally, future studies could explore the role of gamification in other software management practices, such as requirement documentation management [17, 18, 20, 21, 26‐28, 42, 49, 57, 60, 65].…”
Section: Discussionmentioning
confidence: 99%
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“…Furthermore, comparing the communication quality of students who were reluctant to participate in the experiment and those who volunteered to do so allows for a better understanding of the role that gamification plays in this. Additionally, future studies could explore the role of gamification in other software management practices, such as requirement documentation management [17, 18, 20, 21, 26‐28, 42, 49, 57, 60, 65].…”
Section: Discussionmentioning
confidence: 99%
“…Moreover, scholars have begun to focus on the application of gamification in software management practice, including boosting team performance through improved collaboration [49], incentivizing team members to complete their timesheets, and facilitating proper documentation execution [46]. Despite these efforts, there has been limited research into the application of gamification strategies in communication practice in software engineering [22,24], even though gamification has demonstrated efficacy in promoting communication efficiency in the business [64] and tourism domain [58].…”
Section: Gamificationmentioning
confidence: 99%
“…Many studies have been published in the last few years, which employed gamification as a tool for PME. Gamification played a vital role towards enhancing the practical experience by enabling the students to practically implement their knowledge in different scenarios [100], [107]. It has also been determined that the gamification also helps PM students to identify their failings, which assists them in improving for future and performing better than their previous experience.…”
Section: Rq4) What Is the Impact Of Gamification To Improve The Pme P...mentioning
confidence: 99%
“…The obtained results provide evidence of information gain as well as student satisfaction with the experience. [107] showed that use of gamification resulted in the retention of contributor's engagement, and a 30% boost in learner's competence.…”
Section: Rq4) What Is the Impact Of Gamification To Improve The Pme P...mentioning
confidence: 99%
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