Gamification strategy to promote social and human factors in the training of software engineers: A case study
Gloria Piedad Gasca‐Hurtado,
Liliana Machuca‐Villegas
Abstract:Software Engineering is a discipline frequently reflected in training strategies. This discipline requires certain levels of abstraction to achieve the competencies and skills necessary for the professional development of future software developers. The software industry increasingly demands that professionals in this discipline have social and human skills to achieve highly productive teams. Therefore, these teams should respond to such demands in a world with increasing dependence on technology and the devel… Show more
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