2017 18th International Carpathian Control Conference (ICCC) 2017
DOI: 10.1109/carpathiancc.2017.7970465
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Gamification of peer assessment in learning management system

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Cited by 6 publications
(2 citation statements)
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“…Active learning can include setting questions in an online forum, concept sketching and mapping, and case studies (Felder and Brent, 2009). Azmi and Singh (2015) implemented an avatar and a leaderboard in LMS to improve the student learning process, while Simionescu, Šuníková, and Kubincová (2017) and Tuparov et al (2018) used badges to represent the students' progress in peer assessment.…”
Section: Active Learningmentioning
confidence: 99%
See 1 more Smart Citation
“…Active learning can include setting questions in an online forum, concept sketching and mapping, and case studies (Felder and Brent, 2009). Azmi and Singh (2015) implemented an avatar and a leaderboard in LMS to improve the student learning process, while Simionescu, Šuníková, and Kubincová (2017) and Tuparov et al (2018) used badges to represent the students' progress in peer assessment.…”
Section: Active Learningmentioning
confidence: 99%
“…They found that gamification in LMS is interactive and engaging for users. In addition, Simionescu, Šuníková, and Kubincová (2017) and Tuparov et al (2018) identified gamification features in open-source elearning environments but focused only on student assessment. However, the application of gamification in higher education is a rare topic of research in Indonesia.…”
Section: Introductionmentioning
confidence: 99%