2018 Indonesian Association for Pattern Recognition International Conference (INAPR) 2018
DOI: 10.1109/inapr.2018.8627047
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Gamification in the e-Learning Process for children with Attention Deficit Hyperactivity Disorder (ADHD)

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Cited by 29 publications
(26 citation statements)
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“…The last part of the research method this time is implementing a system in a decision support system, which will help in deciding the graduation of a student's thesis trial, with this system the results will be known more quickly and conclusions from graduation are not objective [10]. AHP algorithm is a method used to make a difficult decision, because a decision is influenced by several things, with this, the decision support system must be absolute and cannot be influenced by anything, with a definite system this system will be very help those in need [11].…”
Section: Applicationmentioning
confidence: 99%
“…The last part of the research method this time is implementing a system in a decision support system, which will help in deciding the graduation of a student's thesis trial, with this system the results will be known more quickly and conclusions from graduation are not objective [10]. AHP algorithm is a method used to make a difficult decision, because a decision is influenced by several things, with this, the decision support system must be absolute and cannot be influenced by anything, with a definite system this system will be very help those in need [11].…”
Section: Applicationmentioning
confidence: 99%
“…Based on the picture of the research direction above, it will be explained how the direction of the research took place, as for the explanation will be explained below: • Prospective students Prospective students are people who will take the test to determine what major to take in college, prospective students will also determine which major will be taken in the future [14].…”
Section: Figure 2 Research Directionsmentioning
confidence: 99%
“…• Third phase The third stage or the last stage in the AHP algorithm hierarchy is with a decision on what majors can be taken by prospective students [23], because the Department is the result of processing data according to the interests and talents of the prospective students [23]. Interests and Talent Test Decisions Output OK IV.…”
Section: Figure 3 Department Selection Flowchartmentioning
confidence: 99%
“…Pada jurnal ini menjelasakan bahwa fenomena game online sekarang ini menjadi salah satu hal yang sangat diperhatikan para orang tua, orang tua ingin anaknya tidak mengalami kecanduan, ganggun mental adalah salah satu dari hal negatif dari kecanduan game online (Aprilianto, Fakhruddin, & Syahindra, 2020), dengan menjaga anak dari kecanduan adalah hal yang bisa dilakukan orang tua dalam hal pencegahan. Sisi positif dari sebuah game online adalah bisa membuat anak kreatif dan meningkatkan daya imajinasi anak, bukan hanya hal negatif dari sebuah game online, permasalahannya adalah waktu bermain yang berlebihan, yang menyebabkan kecanduan, jika sudah kecanduan maka fisik dan mental akan banyak terganggu (Putra, et al, 2019).…”
Section: Landasan Teoriunclassified
“…Pada penelitian ini menggunakan metode studi keperpustakaan dan studi lapangan, pada bab tiga ini menjelaskan metode dan car metode itu bekerja (Putra, et al, 2019), di bawah ini digambarkan framework penelitian agar lebih dimengerti semua pihak, ada pun gambar framework penelitian bisa dilihat di bawah ini:…”
Section: Metode Penelitianunclassified