Gamification in Biology Education: A Systematic Review Analysis
Zümrüt Varol Selçuk
Abstract:The aim of this research is to systematically review the effectiveness of gamification technologies in biology education, which have been explored in various research studies conducted in different fields in recent years. Within this objective, a general overview of gamification usage in the field of biology education has been provided, focusing on research articles published in nationally and internationally important journals indexed in relevant databases. The research approach is a descriptive qualitative s… Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.