Gamification for Mental Health and Health Psychology: Insights at the First Quarter Mark of the 21st Century
Carmina Castellano-Tejedor,
Andrés Cencerrado
Abstract:The concept of gamification, originally rooted in digital media and game design, has increasingly emerged as a pivotal element in psychology and engagement strategies. Its application spans diverse domains within healthcare, offering innovative solutions to transform patient care through behavior modification and heightened engagement. This contemporary perspective explores theoretical frameworks and provides a critical interdisciplinary examination of current advancements in gamification for mental health and… Show more
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