“…Furthermore, using screen media increasingly means using different screen media at the same time (Sigman, 2012b). The elements of games increase interest, motivation, enjoyment and thus engagement (Brown et al, 2016;Cugelman, 2013). Although screen time is associated with childhood obesity and considered to be a risk factor (Arango et al, 2014;Ballard, Gray, Reilly, & Noggle, 2009;Boone, Gordon-Larsen, Adair, & Popkin, 2007;Dietz & Gortmaker, 1985), computer and video games are considered to be less harmful than television (Rey-López, Vicente-Rodríguez, Biosca, & Moreno, 2008).…”