2021
DOI: 10.48550/arxiv.2109.01896
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GamePlan: Game-Theoretic Multi-Agent Planning with Human Drivers at Intersections, Roundabouts, and Merging

Abstract: We present a new method for multi-agent planning involving human drivers and autonomous vehicles (AVs) in unsignaled intersections, roundabouts, and during merging. In multi-agent planning, the main challenge is to predict the actions of other agents, especially human drivers, as their intentions are hidden from other agents. Our algorithm uses game theory to develop a new auction, called GAMEPLAN, that directly determines the optimal action for each agent based on their driving style (which is observable via … Show more

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“…Autonomous Vehicles (AVs) are an active area of research, successfully employing tools from machine learning [27], perception [30], planning and driver behavior modeling [52]. Recently, there have been multiple breakthroughs in perceptionbased tasks in autonomous driving in areas that include object detection [28], tracking [6], [10], trajectory prediction [11], [7], [12], and planning [14], [40]. While these advances have been widely successful, current AVs still lack the ability to interact with multiple human drivers in dense traffic scenarios [13] such as intersections and merging on highways.…”
Section: Introductionmentioning
confidence: 99%
“…Autonomous Vehicles (AVs) are an active area of research, successfully employing tools from machine learning [27], perception [30], planning and driver behavior modeling [52]. Recently, there have been multiple breakthroughs in perceptionbased tasks in autonomous driving in areas that include object detection [28], tracking [6], [10], trajectory prediction [11], [7], [12], and planning [14], [40]. While these advances have been widely successful, current AVs still lack the ability to interact with multiple human drivers in dense traffic scenarios [13] such as intersections and merging on highways.…”
Section: Introductionmentioning
confidence: 99%