Gamelan Land: A Multiplayer Virtual Reality Game based on a Social Presence Approach
Abdul Syukur,
Pulung Nurtantio Andono,
Arry Maulana Syarif
Abstract:A Multiplayer Virtual Reality Game (MVRG) was developed in order to support experiences in learning and playing orchestral music through a virtual world called the Gamelan Land (GL) game. The GL game was aimed as a virtual place to support interaction between musicians and Gamelan enthusiasts who are spread all over the world. It supports them carrying out Gamelan community activities in the real world into a virtual world through immersive virtual experiences. The story developed in the GL game reflects the r… Show more
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