2018
DOI: 10.1145/3179998
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Game-Theoretic Semantics for Alternating-Time Temporal Logic

Abstract: We introduce versions of game-theoretic semantics (GTS) for Alternating-Time Temporal Logic (ATL). In GTS, truth is defined in terms of existence of a winning strategy in a semantic evaluation game, and thus the game-theoretic perspective appears in the framework of ATL on two semantic levels: on the object level in the standard semantics of the strategic operators, and on the meta-level where game-theoretic logical semantics is applied to ATL. We unify these two perspectives into semantic evaluation games spe… Show more

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Cited by 8 publications
(25 citation statements)
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References 22 publications
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“…We prove-as shown for ATL in [11]-that our GTS for ATL + ensures (even on infinite models) that it is always sufficient to construct finite paths only when formulae are evaluated. While the proof for ATL + is substantially more complex, the technical machinery we use is in many respects lighter, we claim, than the one used in [11].…”
Section: Introductionmentioning
confidence: 61%
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“…We prove-as shown for ATL in [11]-that our GTS for ATL + ensures (even on infinite models) that it is always sufficient to construct finite paths only when formulae are evaluated. While the proof for ATL + is substantially more complex, the technical machinery we use is in many respects lighter, we claim, than the one used in [11].…”
Section: Introductionmentioning
confidence: 61%
“…Several new ideas and technical notions, such as the role of a seeker and the use of a truth function, will be introduced in order to enable the transition from ATL to ATL + in the GTS setting. Also, a connection of our GTS with Büchi games will be established; the connection applies trivially also to the games of [11]. Most importantly, we can directly use the new upgraded semantics in a model checking procedure for ATL + and the fragments ATL k .…”
Section: Introductionmentioning
confidence: 94%
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“…In this section we define a bounded game-theoretic semantics for the µ-calculus, or bounded GTS. The semantics shares some features with a similar GTS for the Alternating-time temporal logic (ATL) defined in [8] (see also [10]).…”
Section: Bounded Game-theoretic Semanticsmentioning
confidence: 97%